Wednesday, November 19, 2014

Heroes of Steel - Line of Sight

All ranged attacks in Heroes of Steel require a line of sight with the target.  Notably, ranged curses and buffs do not, but when it comes to missile attack spells, LoS is a requirement.

When thinking about line of sight in Heroes, you always start with the center of the attacker's tile, and a "ray" is traced to the center of the target's tile.  If this ray intersects with a tile that blocks sight, then you are unable to target the enemy.  In the example screenshot below, you can see the northern ray intersects the straight wall tile one square behind Selen.  

The southern example, now tracing to a skeleton which Kjartan just roasted, crosses over only open space and two corner tiles.  These jutting corner tiles do not block line of sight, which is a critical part of making hallways, intersections and junctions work within Heroes - and I suggest you use that to your advantage.  While the top down perspective is unable to show it, these jutting tiles slope downward and give partial visibility over their tiles.  Therefore, Kjartan could blast the southern skeleton (now gone) but not the northern (we'll leave that to Selen).




On Steam
Steam

On App Store
Heroes of Steel RPG
Heroes of Steel RPG Elite

On Google Play
Heroes of Steel RPG
Heroes of Steel RPG Elite

On Amazon
Heroes of Steel RPG
Heroes of Steel RPG Elite

Tuesday, November 18, 2014

Star Traders 4X gets v1.6.13 Update

Please Rate to Support Devs and Updates

v1.6.13 - 11/18/2014

  • Fixed Crashes in Politics
  • Fixed Bugs with Subsidize Treaty
  • Combat Effects: Improved Critical and XP Display
  • Combat Effects: Updated Effects
  • Help File Updates & Android 5.0 Patches


Empire Summary Screen

Xeno Fleet

Territory Control



On Google Play
Star Traders 4X Empires
Star Traders 4X Empires Elite

On iTunes
Star Traders 4X Empires Elite
Star Traders 4X Empires

On Amazon App Store
Star Traders 4X Empires
Star Traders 4X Empires Elite

On Desura for PC / Mac
Star Traders 4X Empires

Friday, November 14, 2014

Politics in Star Traders 4X


Politics in Star Traders are a very large part of the game and can be very confusing to new players. Politics can be divided into 2 categories: Positive and Negative. Positive Politics are things like Trade Routes, Trade Alliances and Alliances. Negative Politics are things like Solar Wars, Trade Embargoes, and the dreaded Spy War. Each Conflict has a treaty that either starts or ends it. Here are the Conflicts and their details. All conflicts can begin and end on their own.

Positive Politics

Trade Route


  • +2 Credits per Idle CP
  • +2 Credits per Mined Mineral
  • +3 Credits per TP

Trade Alliance


  • +2 Credits per Idle CP
  • +2 Credits per Mined Mineral
  • +4 Credits per TP
  • -5% Colony Maintenance

Alliance


  • +2 RP per Colony
  • +2 EP Per Colony
  • +4 Credits per TP
  • -10% Colony Maintenance

Negative Politics

Duel of Assassins


  • -2 Credits per Population
  • +5% Colony Maintenance

Trade Embargo


  • -4 Credits per Population
  • -4 Credits per TP
  • +10% Colony Maintenance

Trade War


  • -4 Credits per Population
  • -3 Credits per TP
  • -3 Credits per Idle CP
  • +10% Colony Maintenance

Spy Battle


  • -2 Credits per Population
  • +2 RP per Colony
  • +20% Colony Maintenance

Solar War


  • -2 Credits per Population
  • -2 RP per Colony
  • +20% Colony Maintenance

Star Traders 4X v1.6.11 Updated

On Google Play
Star Traders 4X Empires
Star Traders 4X Empires Elite

On iTunes
Star Traders 4X Empires Elite
Star Traders 4X Empires

On Amazon App Store
Star Traders 4X Empires
Star Traders 4X Empires Elite

v1.6.11 - 11/14/2014


  • UI Improvement: Click Politic Row for Treaty List
  • New Feature: Subsidize Political Treaties
  • Improved Utility of Trade Treaty
  • Help File Link to Guide on Main Menu
  • New Treaty: Spice Summit
  • New Ship Destruction Effects and Sounds
  • Updated "Rinze: 32x128 Map (53 Worlds)"
  • Fixed Issues with Heavy Carrier in Ship Designer
We have uncovered a Xeno attack force!

Our Empire Flourishes


Battle lines

New Game Manual

Age of Pirates v1.2.15 brings Weather-aware Encounters

The newest release of Age of Pirates expands the growing catalog of Deep Sea encounters with another five. The encounter engine has also gained a new level of intelligence - it is now aware of weather conditions on the high seas, including high wind rumors, storms, and ice fog. Each comes with its own additional risks and threats, and your Captain will have to doubly weigh the choice of sailing into these dangers!

Please leave a Review if you Enjoy

v1.2.15 - 11/14/2014
 - Deep Sea Encounters now weather aware (high winds, stormy seas, ice fog)
 - 3 new stormy weather and high wind encounters - watch out, high risk
 - 2 new Ice Fog encounters - trapped in fog, crew disappear
 - Deep Sea Encounter background changes to match weather
 - Fixed map bugs and story typos

On Google Play
Google Play Age of Pirates RPG
Google Play Age of Pirates RPG Elite

On Amazon
Amazon App Store Age of Pirates RPG
Amazon App Store Age of Pirates RPG Elite


Heroes v3.1.3 - High Speed Option Launches

Heroes of Steel v3.1.3 brings a new powerful option to the table - playing at high speed.  For those who have played the story, are experts at the combat system, or just want to play faster - the high speed option will help you cover more ground.

The newest release also improves and expands the City of the Dead and Episode 3, adding two new secret dungeons. Can you find them? If you do, can you survive?

Please Leave a 5 Star Rating if you enjoy this game

v3.1.3 - 11/13/2014
 - New feature: Auto Buff available under 4 gold squares icon - one tap to cast all buffs
 - New feature: High Speed play available from option on menus
 - E3: two new secret dungeons added to the City of the Dead
 - Fixed issue with red-locked door in West Wheel Road, red-locked door to Plat Heights
 - Improved Levels 8-10 for Burning / Thundering Blades
 - Balanced SP cost for Live by the Blade
 - Fixed typos and story inconsistencies

On Steam
Steam

On App Store
Heroes of Steel RPG
Heroes of Steel RPG Elite

On Google Play
Heroes of Steel RPG
Heroes of Steel RPG Elite

On Amazon
Heroes of Steel RPG
Heroes of Steel RPG Elite

Monday, November 10, 2014

Heroes of Steel - Auto Buff Arrives


Buffing before combat is a critical part of surviving in Heroes of Steel.  A successful team always combines Curses, Buffs, and Empowered Attacks to create a viable strategy. Buffs are always in the mix, and the best way to use them is to cast them before combat, as their turn duration only starts ticking away once a battle starts.

Well, that used to cause a lot of tapping and clicking.  No longer!  By opening the character tray (the four golden square icon) you can now access the Auto Buff feature.

Auto Buff looks at each of your characters, and the buffs they have learned.  It will cast all self buffs on the individual character, and all team buffs enough times to cover the team. So, at the beginning of the game, Kjartan will drop Pureflame Shield twice to cover everyone. So, consider raising the right skills quickly to save some SP (Kjartan has enough anyway!).

Also, if the buff was already up, it will extend the duration to maximum with your re-cast.

The ultimate buffing tool arrives - Auto Buff!

On Steam
Steam

On App Store
Heroes of Steel RPG
Heroes of Steel RPG Elite

On Google Play
Heroes of Steel RPG
Heroes of Steel RPG Elite

On Amazon
Heroes of Steel RPG
Heroes of Steel RPG Elite