Sunday, September 17, 2017

Templar Battleforce v2.6.39: Grenades!

This week, your mighty Templars can throw grenades at any spot of open ground that they choose. It seems like a simple thing, but without it, grenades have been restricted for too long.  Free the grenades!  This new improvement makes grenadier Templars far more powerful and versatile, especially as all grenade attacks only cost 1 AP.

We've also made some tweaks to the balance two shields (thanks @drspendlove). To help sweeten the deal with the story characters Luthor and Nyra, both have received a special relic that they carry into battle. Nyra carries the mighty Renown Kit and Luthor the Bearheart Tact which grants him endless counterattacks.

Finally, we made some more fixes in the combat log to get all the values properly printed and fixed some issues with some of the big bosses in the late game.

Thanks to everyone leaving a review!

v2.6.39 - 9/15/2017
 - Grenade Talents can target emtpy ground squares - vae victus, Templar!
 - Shield Rebalance: improved Carapace Shield renamed to Orion
 - Shield Rebalance: reduced Defender Shield Auto-Block to 26%
 - Paladin Nyra Ridaan carries the Renonwn Kit Relic to battle
 - Major Luthor carries the Bearheart Tact Relic to battle - endless counters
 - Fixed combat log reporting incorrect Attribute on ranged weapon attack
 - Hive Mind boss now correctly invulnerable to flames

On Steam for PC, Mac and Linux
Templar Battleforce on Steam

On Google Play
Templar Battleforce on Google Play

On iTunes
Templar Battleforce on iTunes

Thursday, September 7, 2017

Latest Patreon Wallpaper

One of the first pieces of art we commissioned for the World's Edge RPG, this month's Patreon wallpaper is one of my favorites. Join us on Patreon for as low as $1 / month for exclusive content and digital rewards!

Wednesday, September 6, 2017

Save 50% on Templar Battleforce as v2.6.37 goes live!

Save 50% on Templar Battleforce this week on Steam!

Thanks to all of our players making suggestions, commenting on balance and asking great questions this week!  We've pulled together a weapons focused update, including a new Gear Level 7 Needle Viper for Scouts. The new Needle Rifle cause a ripple of improvements up to the Rubicon Needler, the relic in the class, making it a more impressive weapon for its Gear Level 9 cost. To match the rebalance, the Stealth Naga Rifle has also shifted up to Gear Level 9, where it belonged, with a small increase in stats to compensate for its additional GL cost.  The new Needle Viper is in Stealth Operative 4.

We've added a new Ordnance for the Berserk class, which will resupply the three new Talents that were added at the time that Berserks picked up Dual Axe wielding. This one has been added to "Wrath 5" RQ level.

We've improved consistency with the application of debuffs that drive an enemy's armor negative. If an enemy's armor rating is negative, they recieve an additional +50% Negative Armor in damage (-8 Armor = +4 Dmg). Before this patch, this rule was being skipped for Penetrating hits.  Now fixed, always applied!  Even better!

Thanks to all of our players and thanks for leaving a review!

v2.6.37 - 9/6/2017
 - New Weapon: new Needler Viper for Scouts, Gear Level 7 Needler
 - Rebalanced Weapon: Increased gear level of Stealth Ops Naga Rifle to GL 9
 - Improved Weapon: Rubicon Needler Relic for Scouts more impressive
 - New Ordnance: Fury Resupply to resupply Berserk's Wrathful Defense, Kill Strike and Hacking Blows
 - If enemy armor debuffed below 0, takes extra Dmg equal to 50% of negative Armor score
 - Fixed Mag-Core Leviathan to be Hydra-only

Sunday, August 20, 2017

Vigilante Skies: new page and CYOA Poll

Captain Avery stands off against the Gestalt, in a half-draw stance. A tense, but quick meeting.

Thanks to @stratego on the forum for bumping me to finish this. This page had been sitting half done for too long! Excited to see the end of this episode! One more page to get back to the ship, a final crew introduction and a quick escape before the standstorm closes in. You Patreons voted on the last CYOA to "wrap it up!" instead of tossing in more complications. And I march to your orders :P

Ok, new poll. At this moment in the episode arc, there isn't any wiggle room to change the story so I'm fishing for interesting character building nuggets. There will be a nice pay day for the crew after they get free of Lioka Cross. What is one thing that a crew member is looking forward to spending those credits on? Here is a link to the crew manifest.

Join us on Patreon for as little as $1 a month to get awesome digital rewards.  Pledge $2 a month to get voting rights!

Thursday, August 17, 2017

Templar Battleforce v2.6.35: Breaking Ground, Armor Swap, Patches

This week's update includes a number fixes and updates suggested by the community, as well as some important work on the game's internals.  Here at TB headquarters, we've broken ground on the first steps to support official modding that would allow creation of your own levels.  It will be a long road to get there, but if this update seems a little slim, it is because of the work we did under the hood.

We also finished a bit of armor juggling in this release.  The Hydra's Mag-Core Leviathan was not moved from its spot at Hydra Specialist 3, but it was converted to be a Hydra-only armor We have also slightly improved its stats to justify the Gear Level 7. To replace the Mag-Core for Soldiers, Captains and Berserkers, we've added a new Heavy Armor, the Mammoth Leviathan, under Leader-in-the-Ranks 3.  The Mammoth is close to the original Mag-Core with some new stat improvements as well.

The details of damage caused by Tact Point defenses is now displayed in their RQ entries.  And, we added another library entry clarifying the rules on debuffs and stacking them.

v2.6.35 - 8/17/2017
 - Armor Swap: Improved Mag-Core Leviathan, but now only for Hydra's
 - Armor Swap: Added Mammoth Leviathan, Heavy for Captain, Soldier, Berserker
 - Added details about Tact Point defenses damage to RQ tree
 - Fixed display of Buffing Attacks in Templar load out screen
 - Fixed issues with level intros
 - Added library entry about Debuffs

On Steam for PC, Mac and Linux
Templar Battleforce on Steam

On Google Play
Templar Battleforce on Google Play

On iTunes
Templar Battleforce on iTunes

Wednesday, August 9, 2017

Latest Patreon Wallpaper

The latest monthly Patreon wallpaper shares more of the awesome art from our World's Edge project. You can see three travelers coming down the mountain pass toward the city gates of a long-abandoned and locked mountain dwarven city.

The ZIP file includes wallpaper files at 1920x1200, 1920x1080 and 800x1200 for mobile.

Support us on Patreon for as little as $1 a month and score awesome digital rewards.  Also, you're helping us continue to improve our games, dream big, and make more games faster!

My love of pen and paper RPGs is stronger than ever, and I'm excited to share it through this wallpaper.

Monday, July 31, 2017

Heroes of Steel - Episode 4 Story Bump

This week's release drops a minor, but important, bit of story development for Episode 4.  Specifically, it re-opens the pathways to major town centers like Braeyshaulm, Brunehorn, Freeport and the Storm Bastion. While the content we've included in this update doesn't go any farther than that (the western Underdeep is still closed) it puts us right on the edge of releasing the new set of travel dungeons, towns, and ramp up to the game's final dungeon sequence.  It's great progress and we're going to be release story in small bumps for a bit now before we corral everything for the final sequences.

We've fixed a few reported issues with crafting different types of armor.  Also, we've added the ability to access crafting from within the Episode 4 war camps. A few weapons you could find in late Episode 4 chests we causing the game to flip, so we've fixed that -- thanks to the players who reported the weapons by name!  Finally, we've made a few improvements to the formatting in item and pawn shops.

Thanks for your support and your reviews!

v4.4.15 - 7/31/2017
 - Added abililty to return to Braeyshaulm, Brunehorn, Storm Bastion in late Episode 4
 - Fixed issues with crafting some armor, added crafting to E4 war camps
 - Fixed crashes with some E4 weapons
 - Fixed typos, map spawn bugs, missing portraits in E4
 - Improved format of item shop and pawning shop On Steam

On App Store
Heroes of Steel RPG
Heroes of Steel RPG Elite

On Google Play
Heroes of Steel RPG
Heroes of Steel RPG Elite

On Amazon
Heroes of Steel RPG
Heroes of Steel RPG Elite