Thanks to all of our supporters, we've pushed another Cyber Knights release. While it does not include the Drone Master, it allowed us to handle a large amount of engine work that is required to support the drone master -- we've now covered all the special rules about XP, weapons, cybernetics, armor, using items, ally/dismiss/death and how drones act in encounters. We're not there by a bit, but we're getting closer with each release.
I shouldn't forget to mention - new Cyberware, fun new rules about V-Chips, an art update on the NBZ, and finally turning McCougan into something useful (it's been 5 years coming!)
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v2.9.27 - 11/16/2015
- New Cyberware: Chameleon Sheathe I and II - add Stealth bonus
- Team has 50% chance to gain +1 XP if installing a duplicate V-Chip
- Updated map tiles for roads across the NBZ
- McCougan is now a Flatline Connector
- Continued engine work to support drone weapons / cyberware
On Google Play
Cyber Knights RPG Free
Cyber Knights RPG Elite
On Amazon
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